LOL Esports—you have probably heard of League of Legends, one of the most popular computer games in the world. The core concept is simple: two teams of five players against each other to destroy their enemy’s base before they destroy yours. However, many esports enthusiasts say that this aspect-oriented system is flawed and one-dimensional. If you watch esports, you may have even heard of the term “Multi-dimensional Esports” — people say that if we want to attract a larger audience and save esports as an industry, we should stop limiting it and trying to change the core idea. They also say that multi-dimensional gaming should be focused not on destroying the enemy base but on the players’ entire experience. Some people even say that esports should be more physical and not complicated by keyboards and control pads.
Should LOL Esports be more physical?
In a sense, I don’t disagree with these claims. But at the same time, on a deeper level, they seem to me to be fundamentally misguided—as if someone said: “We should stop playing chess because it’s too complicated.” I don’t mean to say that the core concept is perfect. Over time, many fans have asked for improvements, and Riot Games have already responded by removing “true damage,” which was one of the most toxic aspects of the game. But at the same time, I’m also saying that this idea of esports is not something created by the game developer, but rather, it’s what people themselves want. Of course, you can create new games—that’s fine and dandy. But if they don’t attract an audience at all, then nobody will play them. I feel like this paragraph would be a good introduction because it’s a good hook for gamers and would raise interest in the article. Also, it gives a little background information on esports and LoL.
Talking on scale at what scale is LOL Esports?
Although as haven’t been a fan of esports, I am not saying that people should stop playing it or enjoying it. It is actually a fascinating phenomenon because a significant number of young adults from all over the globe are showing tremendous interest in esports. Also, it seems to me that this is not just some “kids stuff” or a side hobby—it’s massive business. It has created millionaires and perhaps even billionaires and employed hundreds of thousands of people around the world. I think we should take esports more seriously. After all, lol esports is not some tiny phenomenon that will disappear within a few months. It has existed for many years, and it’s only getting more prominent and more popular every day.
Can LOL Esports be as big as regular sports?
Esports is a rising phenomenon that has been gaining more and more publicity in recent years. With the rising popularity of PC, console, and mobile games, LOL eSports have started to take off. In fact, many professional gamers even go pro! Some games that can be played competitively are League of Legends, DOTA2, and CS: GO. Just like professional athletes, these gamers spend their time watching replays while practicing in order to get better at the game; they also work out to prevent sore muscles and hand cramps. Nowadays, people can watch eSports online to see their favorite scene broadcasted all day long: there are Korean professional players that even live in a team house just like NBA players! The question is, will the world of eSports be able to compete with the world of traditional sports?
Benefits of LOL Esports:-
While esports is incredibly promising and there are countless benefits to playing games competitively, it would be no easy task for eSports to overtake mainstream “traditional” sports. For starters, playing video games involves sitting down for long periods of time, which is terrible for your health. Furthermore, professional gamers are not given the same resources or benefits that traditional athletes receive, which causes even more tension between the two worlds.
However, if eSports start to get their own stadiums and facilities where people can watch live games in person, then they might be able to catch up with traditional sports. It all comes down to presentation, and presentation is everything in the 21st century.